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Showing posts with label Horror. Show all posts
Showing posts with label Horror. Show all posts

Saturday, April 17, 2010

19. Mary Shelley's Frankenstein: The Graphic Novel by Frazer Irving


1. Bibliographic Information
Irving, F. (2005). Mary Shelley’s Frankenstein: The graphic novel. New York: Puffin Books.
ISBN: 0-14-240407-1
176 pages

Note about the text and illustrations: Frazer Irving completed the illustrations for the graphic novel, and is cited as the main author. Gary Reed completed the script for this version.

2. Plot Summary
Dr. Victor Frankenstein sets out to understand the boundaries of science. Becoming interested in the building blocks of life, the doctor sets out to recreate life in a laboratory. Obsessed with his work, Dr. Frankenstein finally defies modern science and reanimates a being using human cadavers. However, his attempt becomes a failure when the being escapes. The narrative then turns to the monster showing his inability to connect with humanity, and thus setting out to destroy everyone who has wronged him. During this time, the Doctor has returned to his home. Trying to return to a normal lifestyle, the doctor begins to find solace in routine. However, when he finds that his best friend and brother have died due to suspicious circumstances, Dr. Frankenstein begins to wonder. When it is confirmed to the doctor that his creation is destroying his life, both become consumed by their hatred for each other. Can Dr. Frankenstein stop the monster before it finds him?

3. Critical Evaluation
Shelly’s original work questions the idea of what it means to be human, and how far the realm of science should go to determine such ideas. However, Irving’s graphic novel, though consistent with the plot of the book, fails to retain much of Shelley’s original language. In some ways, this detracts from the graphic novel. The reader is not allowed to read some of the stylistic differences and word choice. Nevertheless, the book allows readers to understand the general ideas of the story, as well as the darkness that pervades the original novel. The book also includes a biography of Mary Shelley’s life which allows the reader to get a feel for the author and some of the hardships she had to face during her lifetime. Hopefully, this will push the reader to see how Shelley’s original work was modeled after her own experiences, and will encourage readers to try her version.

4. Reader’s Annotation
The classic story of Frankenstein is now retold in a Graphic Novel format. Read the story all over again and experience the despair of knowing what Dr. Frankenstein has created and the horror of the monster himself.

5. Information about the Author
Frazer Irving was born in London, and has been reading comics since he was a young boy. He has worked for many popular comic book publishers including DC Comics and Dark Horse Comics.

Gary Read has written over 200 comics, as well as serving as the president of Caliber Press, a specialty publisher of comics and books.

6. Genre
Classic Novel Adaptation

7. Curriculum Ties
While I do not feel that this book is of the same quality of the original, I could see an English class using this graphic novel as a means of comparison.

8. Booktalking Ideas
-Where do you feel the boundaries of science should be contained?

-How does this Graphic Novel compare to other renditions of Frankenstein? What about to the original text?

9. Reading Level/Interest Age
I think that this book would most appeal to readers aged 16-18.

10. Challenge Issues
This graphic novel is a recent adaptation of an original classic. Like the classic, the book questions the role of science. The question of science versus religion, is not explicitly stated in this graphic novel, however, one could pose an argument that Dr. Frankenstein’s ability to create life goes against some of the religious ideas of today. Additionally, this book includes instances of violence, death and murder. Furthermore, Dr. Frankenstein’s actions border on the extreme and obsessive. Since these ideas are used to question the actions of the characters and are also prevalent in the original novel, I do not think that this book would be challenged. However, if there were such a challenge I would refer patrons to the ALA’s website on guidelines and challenge forms found at:

http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm


11. Why it was selected?
I thought that teenagers might be more inclined to read these graphic novels rather than the classic originals.

12. Citations

Challenges to library materials. (2010). In American Library Association. Retrieved from http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm


Irving, F. (2005). Mary Shelley’s Frankenstein: The graphic novel. New York: Puffin Books.

Picture from
Amazon.com. (2010). Puffin graphics: Frankenstein (Puffin graphics (Graphic novels)) (Paperback). Retrieved from http://www.amazon.com/Puffin-Graphics-Frankenstein-Graphic-Novels/dp/0142404071

13. Awards
No awards known.

Monday, March 22, 2010

28. The Forest of Hands and Teeth by Carrie Ryan


1. Bibliographic Information
Ryan, C. (2009). The forest of hands and teeth. New York: Delacourte Press.
ISBN: 978-0-385-90631-9
310 pages

2. Plot Summary
Mary lives within the confines of the village run by the Sisterhood. The Sisterhood is an all female, governing organization which reinforces the village’s religious faith as well as protection from the unconsecrated. When Mary’s mother dies, her brother feels that it is her fault and leaves her to the care of the sisterhood since no man is willing to claim her. There Mary realizes that the Sisterhood is not as benevolent as it may seem. The old monastery hides many secrets including a trail that ventures outside of the confines of the village. Questioning its purpose, Mary wonders if the Sisterhood’s secrets deny its people the chance to see if other people have still survived. Mary constantly wonders whether her mother’s stories about the ocean could truly be real. When one of Mary’s childhood friend’s asks for her hand, Mary is unsure if a life of assumed security is enough for her. Can she marry a man she does not love? When will the unconsecrated break through the village’s protections, and does a world exist outside of the confines?

3. Critical Evaluation
Like other zombie fiction, The Forest of Hands and Teeth, offers readers more questions than answers. What is most appealing about this book, however, is its treatment of women. The Sisterhood holds a strong sway over the rest of the village, shaping the religious doctrine, filtering the information that the village receives, determining the types of defenses the village creates, as well as the cultural roles that women are supposed to take on. In this particular village, women are expected to marry and have children or become a sister in the sisterhood. In either case, no woman is expected to question the status quo or the power of the sisterhood. Mary then becomes an interesting character, not only because she spurns the idea of a loveless marriage, but also because she questions the role of love and the sisterhood, while maintaining hope of a better life. She is a difficult character to understand. Her overriding characteristic is her desire to find the ocean, and even when she has the possibility to stay with the man she loves, it is not enough. Through Mary, Carrie Ryan makes a distinct statement about women today and their need to establish their own identity before deciding to get married. She is not opposed to marriage or children, but rather, focuses on the need of women to make their own choices.

4. Reader’s Annotation
Mary feels trapped within the village confines deep within the forest of hands and teeth. She dreams instead of the stories her mother told her about the ocean, but how can she get there when the fear of the unconsecrated and law of the Sisterhood deny her freedoms?

5. Information about the Author
Carrie Ryan was born and raised in Greenville, South Carolina. The Forest of Hands and Teeth is her first published novel, and the sequel, The Dead-Tossed Waves has already been published. These books will make up a trilogy with the third book being released in 2011.

6. Genre
Horror

7. Curriculum Ties
I would only consider this book to be an outside reading book.

8. Booktalking Ideas
-How does the novel depict women?
-How do you think this novel compares to with other zombie literature and movies?

9. Reading Level/Interest Age
Due to the graphic descriptions I would recommend this book mostly for girls who love horror aged 16-18.

10. Challenge Issues
This novel is about zombies; therefore, some people may be opposed to the whole idea of the undead. There is some violence including descriptions of the undead eating the living. Additionally, the book does make some references to the controlling power of a religious institution. While the book does not state which religion the “Sisterhood” believes in, they do study the bible.

If someone did wish to challenge this book I would refer them to the ALA’s challenge form found at: http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm

11. Why was it selected?
I enjoy zombie films, so I thought I would give this book a try.

12. Citations

Challenges to library materials. (2010). In American Library Association. Retrieved from http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm


Ryan, C. (2010). Carrie. Retrieved from http://www.carrieryan.com/carrie.php


Picture
Ryan. C. (2010). Books. Retrieved from http://www.carrieryan.com/forest-hands-teeth.php#trailer


13. Awards
A New York Times best-seller
A Junior Library Guild selection
#4 on the IndieBound Kids' Indie Next List for Spring 2009
A Borders Original Voices selection for April 2009
Selected as an American Library Association "Best Book for Young Adults"
Selected for the Texas Library Association TAYSHAS High School Reading list
Selected by librarians at the Denver Public Library as one of the Best Teen Books of 2009
Nominated for the North Carolina School Library Media Association Young Adult Book Award
Nominated for the 2010-2011 Georgia Peach Book Award

Monday, March 15, 2010

34. Uzumaki: Spiral Into Horror by Junji Ito


1. Bibliographic Information
Ito, J. (2001). Uzumaki: Spiral into horror. Volume 1. San Fransisco, California: VIZ Media, LLC.
ISBN: 1-4215-1389-7
208 pages

2. Plot Summary
Divided into four chapters, Uzumaki chronicles the sudden obsession with spirals and the sinister feeling that it has something to do with either the town or its lake. Kirie Goshima lives in the small Japanese town of Kurôzu-cho. When her boyfriend, Shuichi Saito, comes back to visit Kirie and his family in the town, he tells Kirie his hesitancy in visiting his father. According to Shuichi, the town is starting to make him feel dizzy and his father is suddenly becoming obsessed with spirals. Initially, Kirie does not believe her boyfriend, but when she sees the father looking attentively at a snail shell she begins to wonder. Things start getting worse, though, when Kirie’s father is commissioned by Shuichi’s father to build him a sculpture. However, when Shuichi’s father begins to create spirals on his own body, he begins to wrap himself into a barrel. When Shuichi and his mother find him, he has suffocated himself in the spiral. When Kirie begins to see the warning signs that the rest of the town is affected by an obsession of spirals will she be able to avoid it?

3. Critical Evaluation
This graphic novel felt somewhat unfinished. The six chapters highlight different stories, each involving the town’s mysterious fascination with spirals as well as how it affects Kirie. While the storyline provides the reader with some theories as to why this obsession might be happening, there are no explicit explanations, nor has the author really narrowed where the plot will move to next. This is a multi-volume work; therefore, upon reading the subsequent sequels the reader will probably have a better understanding of where the author is taking this story. Nevertheless, I did enjoy the campy style of horror. The illustrations were very interesting, adding to the overall feel to the graphic novel. I think that the illustrations above all are what add the horror to this piece. Ito’s ability to portray the issues that the townspeople have with spirals makes this graphic novel more disturbing. The text just reinforces the emotions provoked by the illustrations.

4. Reader’s Annotation
When Kirie realizes that her small home town of Kurôzu-cho, Japan is cursed. Plagued by an obsession with spirals, the townspeople begin acting strangely. Can Kirie find a way to escape these odd events before it’s too late?

5. Information about the Author
Junji Ito was born July 31, 1963 in Gifu-ken, Japan. Uzumaki first appeared in the mainstream publication, Shogakukan’s Weekly Big Comic Spirits. It was later created as a live-action film and has been released in America. Uzumaki was nominated for an Eisner Award (Official website: http://www.willeisner.com/).

6. Genre
Horror

7. Curriculum Ties
N/A

8. Booktalking Ideas
- How does Junito Ito use people to convey fear?
- Do you feel that people can be possessed by nature or the supernatural?

9. Reading Level/Interest Age:
I would recommend this graphic novel for teens aged 16-18.

10. Challenge Issues
This graphic novel is rated “T” for older teens. It contains violence and disturbing images.

If a person did wish to challenge this book I would refer them to the ALA’s challenge form found at:

http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm/

11. Why was it selected?

I saw it at my local library and I thought it looked interesting.

12. Citations

Challenges to library materials. (2010). In American Library Association. Retrieved from http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm

Eisner, W. (2010). Will Eisner.com. Retrieved from http://www.willeisner.com/

Ito, J. (2001). Uzumaki: Spiral into horror. Volume 1. San Fransisco, California: VIZ Media, LLC.

Picture from

Amazon.com (2010). Uzumaki, Spiral into horror. Retrieved from http://www.amazon.com/Uzumaki-Spiral-into-Horror-Junji/dp/1421513897/ref=sr_1_1?ie=UTF8&s=books&qid=1268696037&sr=1-1

13. Awards
nominated in 2002 for an Eisner Award in the Best U.S. Edition of Foreign Material category

Monday, February 22, 2010

43. King of Thorn by Yuji Iwahara



1. Bibliographic Information:
Iwahara, Y. (2007). King of Thorn (Volume 1). Los Angeles, California: TOKYOPOP Inc.
ISBN: 9781598162356
192 Pages
Action Manga

2. Plot Summary:
The Medusa Virus has become a worldwide epidemic, causing people to slowly turn to stone. There are no known cures and the dead toll is steadily rising. Kasumi, a teenage girl with the virus, has been chosen to participate in a medical study which puts her in a cryogenic sleep until doctors can find a cure. Kasumi is heartbroken, though, because her twin sister, who had also contracted the Medusa Virus, was not chosen. When Kasumi and other patients awake, she sees that the lab is destroyed. Plants are everywhere, and mysterious dinosaur-like animals roam the hallways. Kasumi and ten other patients, namely a young boy, a scientist, a senator, and a mysterious ex-con, computer whiz named Marcus Owen, begin to work together to find their way out of the laboratory. However, with these dangerous conditions and paranoia mounting, can the group work together long enough to survive and figure out what is going on?

3. Critical Evaluation:
This was my first introduction to Manga and graphic novels as a format. While reading from the back to the front, right to left took some getting used to, I enjoyed King of Thorn. The author was able to convey so much emotion and characterization through the illustrations and the captions. Though, having little experience with the format and genre, I can only assume that this is a good example of the craft. The plot itself is nothing new, especially when it comes to survivor fiction: a group of people stranded, with no apparent ways to escape, and danger lurking around every corner. Furthermore, all supporting characters seem to be stereotypes in one way or another with the mysterious ex-con, the doctor who is hiding something, and the senator who is corrupt. However, I found the story fast pace and fun. Readers who are willing to take the plotline and characters with a grain of salt and suspend belief will enjoy King of Thorn for its entertainment value.

4. Reader’s Annotation:
The Medusa Virus is threatening the world’s population. The Sir Henry Abstein Cryogenics Center has promised 160 patients to be cryogenically frozen until a cure can be found. However, something has gone deadly wrong.

5. Information about the Author
Yuji Iwahara was born in Japan. He has worked for a Marvel Comic imprint in Japan called Tsunami. King of Thorn is a six series manga. It is currently being made as an anime movie and will be released in Japan in 2010

6. Genre
Action Manga: Horror

7. Curriculum Ties:
This book could be used as an outside reading book for an English class.

8. Booktalking Ideas
-How would you feel if you were one of the few survivors of an epidemic?
-Do you trust Marcus or any of the other survivors?

9. Reading Level/Interest Age:
I think that young adults aged 15-18 would enjoy this book.

10. Challenge Issues:
I do not feel that this book would be challenged but if there were,
refer to the American Library Association’s website:

http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm/



11. Why it was selected:
The teen librarian at my local library recommended it to me as an introduction to graphic novels.

12. Citation Page

Challenges to library materials. (2010). In American Library Association. Retrieved from http://www.ala.org/ala/issuesadvocacy/banned/challengeslibrarymaterials/index.cfm

Wikipedia. (2009). Yuji Iwahara. Retrieved from http://en.wikipedia.org/wiki/Y%C5%ABji_Iwahara


Wikipedia. (2010). King of thorn. Retrieved from http://en.wikipedia.org/wiki/King_of_Thorn

Picture from:
TVTropes.org (2009) King of thorn. Retrieved from http://tvtropes.org/pmwiki/pmwiki.php/Main/KingOfThorn

13. Awards

ALA's 2008 Top Ten Great Graphic Novels for Teens